From the lessons that religion can teach us about engagement, to how frogs and pornography are surprisingly interlinked, we covered a huge amount of ground; excerpts from the talk will be featured in a forthcoming podcast. For now, follow these links to find what our panel guests are up to. Adrian Hon is the co-founder of Six to Start, and here are some of the projects he mentioned during last night: Zombies, Run!, Smokescreen, and The Code. Louise Downe works at Seren Partners and previously worked on Tate Trumps, and Anja-Karina Pahl is the founder of the PRIZM Game Company and The Gamification Network.
Anja led the audience in a ‘gamestorming’ session, using play as a way of drawing out ideas. She asked for ways that London public transport could be improved, and our audience set about coming up with as many ideas as possible. Here are some of the best (quoted verbatim from hasty marker pen scrawl):
– Canoes
– Using composites to make engines smaller
– Massage chairs
– Jogging lanes
– With happy gas we make singing on transport [?]
– Secret walkways / stairs on the tube
– Flying buses
– Slow/fast lanes on roads, like motorway
– Combine freight and people; carpooling
– Ban tourists, commuters, anyone I don’t like
– Build stories over the M25
– Chocolate fountains
So while we may not have solved the capital’s travel woes just yet, the game was nevertheless a brilliant catalyst for creative thinking – as the writer Steven Johnson notes, “it’s not what you think when you’re playing, it’s the way you think that matters. And you learn by playing.”
Below is a Storify collecting together all the best tweets from the night, a great collection of thoughts, ideas and links. Thanks to everyone who contributed, and we hope you can make it to next month’s salon, Grok Design – click here for all the details.
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